Multimodal Interaction - Master Project

Goal: Create a mini game that uses different types of modality. Assets and some of the mechanics in the game were reused from the Unity Standard Assets but other in game programming elements that explains the use of modality were developed by me(C# scripts).

Images from the Project

Tools & Softwares Used

3D Modeling & Rigging & UV Correction : Autodesk Maya & Blender
Game Development : Unity Engine
Most Assets : Reused from SketchFab

Team Information

  • Rahul - Development using Unity Engine.

Project Idea

Main task of the project is to develop our own multimodal game by using Unity game engine. Goal behind this task is to get us more familiar with the concepts of multi modality in Human Computer Interaction.