Master Project - Virtual Reality Application

Goal: The main aim of the proposed project is to design and develop a virtual reality scene representing numerical streams of data in creative nonnumerical way with possibilities of interaction with data streams.

: Influence of Visualisation Design of Data Streams on User Experience in Virtual Reality

Images from the VR Application

Tools & Softwares Used

  • 3D Modeling & Rigging & UV Correction - Autodesk Maya and Blender.
  • 3D Sculpting - Autodesk Mudbox.
  • Game & Concept Development - Unity Game Engine
  • Device - Oculus Quest and Rift

Information

  • Rahul - Development using Unity Engine and debugging on Oculus Quest.

Research Idea

These are the four different conditions and we have to find ways to represent data in the environment.

Nature and Creative

The environment is nature and we have to find some creative ways to represent data in it.


Nature and Numerical

The environment is nature and we have to find some creative ways to represent data in numerical format.



Office and Creative

The environment is an office space and we have to find some creative ways to represent data in it.



Office and Numerical

The environment is an office space and we have to find some ways to represent data in numerical format.