Master Project - Virtual Reality Application

Goal: The main aim of the proposed project is to design and develop a virtual reality scene representing numerical streams of data in creative nonnumerical way with possibilities of interaction with data streams.

: Influence of Visualisation Design of Data Streams on User Experience in Virtual Reality

Images from the VR Application

Tools & Softwares Used

3D Modeling & Rigging & UV Correction : Autodesk Maya & Blender
Game Development : Unity Engine
Most Assets : Reused from SketchFab
Device : Oculus Quest

Team Information

  • Rahul - Development using Unity Engine and debugging on Oculus Quest.

Research Idea

These are the four different conditions and we have to find ways to represent data in the environment.

Nature and Creative

The environment is nature and we have to find some creative ways to represent data in it.



Nature and Numerical

The environment is nature and we have to find some creative ways to represent data in numerical format.



Office and Creative

The environment is an office space and we have to find some creative ways to represent data in it.



Office and Numerical

The environment is an office space and we have to find some ways to represent data in numerical format.